|
Post by Admin on Jun 9, 2021 23:44:16 GMT
I believe Tony's sense that injuries seem to happen less when playing FTF is because the coaches playing didn't realize there was an injury roll. There are so many things to think about (pass rush, individual player ratings, injuries, etc.) with each roll in a FTF game, some things are bound to be missed, especially by less experienced players. Injuries are probably missed the most, because they happen less frequently. SOM Football is a pretty complicated game. The computer version, however, never misses an injury roll. As Brian stated above, it takes care of all the rules for us and we can just focus on coaching. I for one am a big fan of that. Are there games where I have lost 3-4 players. Sure (Titans recent game with Packers), but they are few and far between. Players do get injured playing football.
|
|
|
Post by allday28 on Jun 9, 2021 23:55:59 GMT
This notion that everything is just “missed” that keeps being brought up is so belittling and serves as a way to quickly deflect.
|
|
|
Post by Admin on Jun 10, 2021 0:08:56 GMT
Your mind has been made up on this issue. No one will be able to convince you otherwise. I am sorry that you find the computer game so unappealing. I am on the opposite end of the spectrum.
|
|
|
Post by Ryan D (Ravens & Redskins) on Jun 10, 2021 0:27:04 GMT
For what it’s worth, and correct me if I’m wrong, but I believe the OFM injury length for both 3 and 4 die injuries was made up?
That could explain some of differences between expectations versus reality(real SOM rules) when it comes to injuries on the computer.
|
|
|
Post by allday28 on Jun 10, 2021 1:32:11 GMT
For what it’s worth, and correct me if I’m wrong, but I believe the OFM injury length for both 3 and 4 die injuries was made up? That could explain some of differences between expectations versus reality(real SOM rules) when it comes to injuries on the computer. You are correct. 6/7 injuries in chiefs packers were for the entire game and 1/7 was until OT.
|
|
|
Post by Jets and Chargers on Jun 10, 2021 3:26:44 GMT
Tony, The "old" v. "new" argument was meant to demonstrate that injuries are far less painful now than they ever have been. I have attached the original X chart rules from the original game. These injury results were devastating. The OFM modifications lessened the impact of injuries (devastating only on the less likely 4 die injury). The Injury Chart new shows the current computer game rules. Because we limit injuries to the current game only -- it is not devastating. Also, skill players can sometimes escape injury due to the players number of attempts/receptions/etc. In short, injuries can have great impact on a single game but a Week 10 injury will not destroy your season. With injuries backups and coaching are still important. Original X Chart Injury Results.pdf (456.67 KB) OFM Injury Charts.pdf (54.58 KB) Injury Chart New.pdf (96.52 KB)
|
|
|
Post by huntleybrian8 on Jun 10, 2021 3:27:11 GMT
I'm 100% sure the computer program is using a dice randomizer. 1 in 6 chance on each of the 3 dice being rolled that any number 1-6 comes up. The bottom line is some people are lucky and some are unlucky. Just because someone thinks it will equalize over time, they'd be wrong. Pat H would like to disagree with me here, but why do you think casinos have lots of bright flashing lights and give out free booze? Because people think the math/odds will catch up if they play long enough. This simply is not true and doesn't always equalize over time, It's a new roll every time and the odds never change. Some people are just luckier than others.
|
|
|
Post by John on Jun 10, 2021 3:54:54 GMT
“Luck is what happens when preparation meets opportunity.” Roman philosopher Seneca ( No relation to Seneca Wallace who took me to a conference final ).
|
|
|
Post by huntleybrian8 on Jun 10, 2021 14:00:10 GMT
Pointing out the fact that things are missed should not be considered belittling. I'm here to tell you with 100% certainty, plenty of shit is missed and not just injuries. I've witnessed it with thy own eyes. There are certain players in the league who miss almost everything. Not likely purposefully, just distracted by other parts of the game like Mark indicated. I've also seen players see shit (Injury roll, pass rush roll, third die 1 rolls etc.) that their opponent didn't see and not point it out. From day one of my entry into the league, the injury chart was crap. Random, made up. Just another attempt at rewriting the game companies rules. The bottom line is sometimes the dice don't fall your way. Other than no injuries, we're using the least penalizing injury system available. Again, that's irrelevant as well since it sounds like possibly the real issue is the computer game as a whole. Brent didn't like it and he got the f*** out. Rich Lindblom got the f*** out in part because he didn't like game company rule changes (Flats as runs). It's never going to be perfect or satisfy everybody's taste 100%.
BTW-This is not a criticism any any one individual right down to my son. My position is this- If you don't like it, get out. I've stated to people that if certain things don't change, I'll get out. The ultimate goal is to do what's best for the league to keep it sustainable while trying to please most of the people. It would be better if we personally knew all of the people in the league (For me anyways) but it's not likely to be that way going forward.
If Anthony continues to maintain his position to leave, he will not be the first person to leave because of some portion of the game they didn't like. I'd prefer him to suck it up and stay, but everyone has their own limits.
|
|
|
Post by Pat Hoglund on Jun 10, 2021 15:39:14 GMT
Injuries are based on a few things depending on position Page 43 Football Rules.pdf (337.33 KB) As a side note: in game injuries are always less detrimental in the long run. If you think losing Barkley for 3 quarters is unrealistic how about rest of season? Losing a game because an injury(s) vs losing the season because of an injury. Which would you take?
|
|
|
Post by allday28 on Jun 10, 2021 20:09:31 GMT
This isn’t a luck issue. As Ryan correctly pointed out, there is an actual difference between OFM’s 3 die injuries and the computer game’s 3 die injuries. I’m not going to suck it up and stay knowing that as the computer game exists right now there is literally nothing that can be done. There’s no tweak to make.
I’m not addressing everything because we’ve already hashed this out over the past 6-12 months in texts.
|
|
|
Post by huntleybrian8 on Jun 10, 2021 20:34:08 GMT
You are correct, sometimes an OFM 3 die injury may be more severe the a PC 3 die injury depending on the player. It works both ways. Can't do anything about it, so I get it.
|
|
|
Post by Admin on Jun 10, 2021 21:14:37 GMT
3 teams per person, 3 conferences, 8 teams per conference, 2 games with each team in your conference + 1 game against one team in each of the other conferences is sounding better and better. Not every person would want/get 3 teams. I'm just sayin'. That looks like where we might be heading.....if we want to stick with 24 teams.
|
|
|
Post by Ryan D (Ravens & Redskins) on Jun 11, 2021 0:59:50 GMT
I do not believe we will have to go to 3 teams for some coaches because with the game being online we can go to the Strat Fan Forum to find players.
However, if we do, I will gladly take a third team. If there are 3 other owns who would want a third team, I will bow out to them. If not, game on!
|
|
|
Post by huntleybrian8 on Jun 12, 2021 12:54:37 GMT
We'll be sticking with 24 teams and go to the big forum as needed. Our spots will be filled easily. With Anthony's departure I anticipate at least a three team dispersal draft and possibly more.
|
|